ROBOCOP UI SCREENS
While working at Perception I helped lead the design and animation of point-of-view HUDs, large-screen interfaces, and a talk show broadcast package for the 2014 remake of Robocop.
Below is a montage of our Robocop HUD and GUI work as well as a few selected shots and detailed screen designs that I developed for the film. Specifically for the OmniCorp warehouse, and China medical facility.
Various Screen and FUI Elements
Designed and Animated for: Perception NYC
Robocop VFX Supervisor: James E Price
Perception Creative Director: John LePore
Perception VFX Supervisor: Jeffrey Kleiser / Ajoy Mani